VTK
9.2.6
Rendering
VolumeOpenGL2
vtkOpenGLVolumeRGBTable.h
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLVolumeRGBTable.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef vtkOpenGLVolumeRGBTable_h
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#define vtkOpenGLVolumeRGBTable_h
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#include "
vtkOpenGLVolumeLookupTable.h
"
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#include "vtkRenderingVolumeOpenGL2Module.h"
// For export macro
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// Forward declarations
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class
vtkOpenGLRenderWindow
;
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//----------------------------------------------------------------------------
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class
VTKRENDERINGVOLUMEOPENGL2_EXPORT
vtkOpenGLVolumeRGBTable
:
public
vtkOpenGLVolumeLookupTable
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{
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public
:
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vtkTypeMacro(
vtkOpenGLVolumeRGBTable
,
vtkOpenGLVolumeLookupTable
);
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void
PrintSelf
(ostream& os,
vtkIndent
indent)
override
;
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static
vtkOpenGLVolumeRGBTable
*
New
();
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protected
:
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vtkOpenGLVolumeRGBTable
();
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void
InternalUpdate
(
vtkObject
* func,
int
blendMode,
double
sampleDistance,
double
unitDistance,
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int
filterValue)
override
;
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private
:
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vtkOpenGLVolumeRGBTable
(
const
vtkOpenGLVolumeRGBTable
&) =
delete
;
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void
operator=(
const
vtkOpenGLVolumeRGBTable
&) =
delete
;
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};
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#endif
// vtkOpenGLVolumeRGBTable_h
vtkIndent
a simple class to control print indentation
Definition
vtkIndent.h:40
vtkObject::vtkObject
vtkObject()
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition
vtkOpenGLRenderWindow.h:57
vtkOpenGLVolumeLookupTable::vtkOpenGLVolumeLookupTable
vtkOpenGLVolumeLookupTable()=default
vtkOpenGLVolumeRGBTable::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkOpenGLVolumeRGBTable::New
static vtkOpenGLVolumeRGBTable * New()
vtkOpenGLVolumeRGBTable::vtkOpenGLVolumeRGBTable
vtkOpenGLVolumeRGBTable()
vtkOpenGLVolumeRGBTable::InternalUpdate
void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue) override
Update the internal texture object using the color transfer function.
vtkOpenGLVolumeLookupTable.h
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