1#ifndef COIN_SOINDEXEDTRIANGLESTRIPSET_H
2#define COIN_SOINDEXEDTRIANGLESTRIPSET_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoIndexedShape.h>
31 #include <Inventor/nodes/SoVertexProperty.h>
34#define SO_END_STRIP_INDEX (-1)
42 static void initClass(
void);
66 void countPrimitives(
int & strips,
int & tris);
67 Binding findMaterialBinding(
SoState *
const state)
const;
68 Binding findNormalBinding(
SoState *
const state)
const;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
SoIndexedShape(void)
Definition SoIndexedShape.cpp:69
SoIndexedTriangleStripSet(void)
Definition SoIndexedTriangleStripSet.cpp:112
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1439
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:377
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition SoVertexShape.cpp:149
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