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SbVec3i32 Class Reference

The SbVec3i32 class is a 3 dimensional vector with 32-bit integer coordinates. More...

#include <Inventor/SbVec3i32.h>

Public Member Functions

 SbVec3i32 (void)
 
 SbVec3i32 (const int32_t v[3])
 
 SbVec3i32 (int32_t x, int32_t y, int32_t z)
 
 SbVec3i32 (const SbVec3ui32 &v)
 
 SbVec3i32 (const SbVec3b &v)
 
 SbVec3i32 (const SbVec3s &v)
 
 SbVec3i32 (const SbVec3f &v)
 
 SbVec3i32 (const SbVec3d &v)
 
SbVec3i32setValue (const int32_t v[3])
 
SbVec3i32setValue (int32_t x, int32_t y, int32_t z)
 
SbVec3i32setValue (const SbVec3ui32 &v)
 
SbVec3i32setValue (const SbVec3b &v)
 
SbVec3i32setValue (const SbVec3s &v)
 
SbVec3i32setValue (const SbVec3f &v)
 
SbVec3i32setValue (const SbVec3d &v)
 
const int32_t * getValue (void) const
 
void getValue (int32_t &x, int32_t &y, int32_t &z) const
 
int32_t & operator[] (int i)
 
const int32_t & operator[] (int i) const
 
int32_t dot (const SbVec3i32 &v) const
 
void negate (void)
 
SbVec3i32operator*= (int d)
 
SbVec3i32operator*= (double d)
 
SbVec3i32operator/= (int d)
 
SbVec3i32operator/= (double d)
 
SbVec3i32operator+= (const SbVec3i32 &v)
 
SbVec3i32operator-= (const SbVec3i32 &v)
 
SbVec3i32 operator- (void) const
 

Protected Attributes

int32_t vec [3]
 

Detailed Description

The SbVec3i32 class is a 3 dimensional vector with 32-bit integer coordinates.

This vector provides storage for a vector in 3 dimensions as well as simple integer arithmetic operations.

See also
SbVec2i32, SbVec4i32, SbVec3b, SbVec3ub, SbVec3s, SbVec3us, SbVec3ui32
Since
Coin-2.5

Constructor & Destructor Documentation

◆ SbVec3i32() [1/8]

SbVec3i32::SbVec3i32 ( void )
inline

The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().

Referenced by dot(), operator*=(), operator+=(), operator-(), operator-=(), operator/=(), operator/=(), setValue(), and setValue().

◆ SbVec3i32() [2/8]

SbVec3i32::SbVec3i32 ( const int32_t v[3])
inline

Constructs an SbVec3i32 instance with initial values from v.

◆ SbVec3i32() [3/8]

SbVec3i32::SbVec3i32 ( int32_t x,
int32_t y,
int32_t z )
inline

Constructs an SbVec3i32 instance with the initial vector endpoint set to <x,y,z>.

◆ SbVec3i32() [4/8]

SbVec3i32::SbVec3i32 ( const SbVec3ui32 & v)
inlineexplicit

Constructs an SbVec3i32 instance with initial values from the unsigned 32-bit integer precision vector v.

References setValue().

◆ SbVec3i32() [5/8]

SbVec3i32::SbVec3i32 ( const SbVec3b & v)
inlineexplicit

Constructs an SbVec3i32 instance with initial values from the 8-bit vector v.

References setValue().

◆ SbVec3i32() [6/8]

SbVec3i32::SbVec3i32 ( const SbVec3s & v)
inlineexplicit

Constructs an SbVec3i32 instance with initial values from the short integer precision vector v.

References setValue().

◆ SbVec3i32() [7/8]

SbVec3i32::SbVec3i32 ( const SbVec3f & v)
inlineexplicit

Constructs an SbVec3i32 instance with initial values from the floating point precision vector v.

References setValue().

◆ SbVec3i32() [8/8]

SbVec3i32::SbVec3i32 ( const SbVec3d & v)
inlineexplicit

Constructs an SbVec3i32 instance with initial values from the double floating point precision vector v.

References setValue().

Member Function Documentation

◆ setValue() [1/7]

SbVec3i32 & SbVec3i32::setValue ( const int32_t v[3])
inline

Set new coordinates for the vector from v. Returns reference to self.

See also
getValue()

References SbVec3i32().

Referenced by SbVec3i32(), SbVec3i32(), SbVec3i32(), SbVec3i32(), and SbVec3i32().

◆ setValue() [2/7]

SbVec3i32 & SbVec3i32::setValue ( int32_t x,
int32_t y,
int32_t z )
inline

Set new coordinates for the vector. Returns reference to self.

See also
getValue()

References SbVec3i32().

◆ setValue() [3/7]

SbVec3i32 & SbVec3i32::setValue ( const SbVec3ui32 & v)

Sets this vector to the unsigned 32-bit integer precision vector v, converting the vector to an 32-bit integer precision vector

◆ setValue() [4/7]

SbVec3i32 & SbVec3i32::setValue ( const SbVec3b & v)

Sets this vector to the 8-bit integer precision vector v, converting the vector to an 32-bit integer precision vector

◆ setValue() [5/7]

SbVec3i32 & SbVec3i32::setValue ( const SbVec3s & v)

Sets this vector to the short integer precision vector v, converting the vector to an 32-bit integer precision vector

◆ setValue() [6/7]

SbVec3i32 & SbVec3i32::setValue ( const SbVec3f & v)

Sets this vector to the floating point precision vector v, converting the vector to an 32-bit integer precision vector

References SoDebugError::post().

◆ setValue() [7/7]

SbVec3i32 & SbVec3i32::setValue ( const SbVec3d & v)

Sets this vector to the double floating point precision vector v, converting the vector to an 32-bit integer precision vector

References SoDebugError::post().

◆ getValue() [1/2]

const int32_t * SbVec3i32::getValue ( void ) const
inline

Returns a pointer to an array of three 8-bit integers containing the x, y and z coordinates of the vector.

See also
setValue()

◆ getValue() [2/2]

void SbVec3i32::getValue ( int32_t & x,
int32_t & y,
int32_t & z ) const
inline

Returns the x, y and z coordinates of the vector.

See also
setValue()

◆ operator[]() [1/2]

int32_t & SbVec3i32::operator[] ( int i)
inline

Index operator. Returns modifiable x, y or z coordinate of the vector.

See also
getValue() and setValue()

◆ operator[]() [2/2]

const int32_t & SbVec3i32::operator[] ( int i) const
inline

Index operator. Returns non-modifiable x, y or z coordinate of the vector.

See also
getValue() and setValue()

◆ dot()

int32_t SbVec3i32::dot ( const SbVec3i32 & v) const
inline

Calculates and returns the result of taking the dot product of this vector and v.

References SbVec3i32().

◆ negate()

void SbVec3i32::negate ( void )
inline

Negate the vector (i.e. point it in the opposite direction)

◆ operator*=() [1/2]

SbVec3i32 & SbVec3i32::operator*= ( int d)
inline

Multiply components of vector with scalar value d. Returns reference to self.

References SbVec3i32().

◆ operator*=() [2/2]

SbVec3i32 & SbVec3i32::operator*= ( double d)

Multiply components of vector with scalar value d. Returns reference to self.

◆ operator/=() [1/2]

SbVec3i32 & SbVec3i32::operator/= ( int d)
inline

Divides components of vector with scalar value d. Returns reference to self.

References SbVec3i32().

◆ operator/=() [2/2]

SbVec3i32 & SbVec3i32::operator/= ( double d)
inline

Divides components of vector with double precision floating point value d. Returns reference to self.

References SbVec3i32().

◆ operator+=()

SbVec3i32 & SbVec3i32::operator+= ( const SbVec3i32 & v)
inline

Adds this vector and vector u. Returns reference to self.

References SbVec3i32().

◆ operator-=()

SbVec3i32 & SbVec3i32::operator-= ( const SbVec3i32 & v)
inline

Subtracts vector u from this vector. Returns reference to self.

References SbVec3i32().

◆ operator-()

SbVec3i32 SbVec3i32::operator- ( void ) const
inline

Non-destructive negation operator. Returns a new SbVec3f instance which points in the opposite direction of this vector.

See also
negate()

References SbVec3i32().


The documentation for this class was generated from the following files:

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