#include <nanovdb/util/GridBuilder.h>
◆ TileIterator() [1/2]
template<typename ChildT >
◆ TileIterator() [2/2]
template<typename ChildT >
◆ getCoord()
template<typename ChildT >
◆ getOrigin()
template<typename ChildT >
Coord getOrigin |
( |
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const |
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inline |
◆ isValueOn()
template<typename ChildT >
◆ operator bool()
template<typename ChildT >
◆ operator*()
template<typename ChildT >
const Tile & operator* |
( |
| ) |
const |
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inline |
◆ operator++() [1/2]
template<typename ChildT >
◆ operator++() [2/2]
template<typename ChildT >
◆ operator->()
template<typename ChildT >
const Tile * operator-> |
( |
| ) |
const |
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inline |
◆ operator=()
template<typename ChildT >
◆ pos()
template<typename ChildT >
◆ probeChild()
template<typename ChildT >
const ChildT * probeChild |
( |
ValueType & | value | ) |
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inline |